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Unit 35: From Brief to Package: The Prop Concept Pipeline
Chapter 1: Silhouette Banks & Clustering Matrices
Chapter 2: Proportion Passes & A / B / C iteration
Chapter 3: Orthos / Turnarounds, Exploded Views & Callout Sheets
Chapter 4: Final Packages: What to Include and Label for 3D / Rigging / UI / VFX / Audio
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