Sarah Clarity Studios
Home
Gallery
About
Insights
Unit 27: Sound × VFX × Motion
Chapter 1: Class‑Specific Sound Families & Cadence
Chapter 2: Dust, Saliva, Spores, Slime — Material Rules
Chapter 3: Bloodless Impact Language & Rating‑Safe Gore Alternatives
Chapter 4: Telemetry for Players
Subscribe
Subscribed
Sarah Clarity Studios
Sign me up
Already have a WordPress.com account?
Log in now.
Sarah Clarity Studios
Subscribe
Subscribed
Sign up
Log in
Copy shortlink
Report this content
View post in Reader
Manage subscriptions
Collapse this bar