Chapter 4: Freelance Hygiene & Contract Basics
Created by Sarah Choi (prompt writer using ChatGPT)
Freelance Hygiene & Contract Basics (Mecha Concept Artists)
Freelance work can be a powerful career accelerator for mecha concept artists. It can also be the fastest way to burn out, get underpaid, or end up in messy disputes if you don’t build basic “freelance hygiene.” Hygiene means habits and safeguards that keep your work professional, your schedule realistic, your rights protected, and your relationships healthy. Contracts are part of that hygiene, but so are briefs, revision boundaries, communication cadence, and how you present freelance work in a targeted portfolio.
This article is written for both concepting-side mecha concept artists (exploration, visual language, preproduction) and production-side mecha concept artists (handoff, implementation support, iteration under constraints). The business fundamentals apply to both, but the deliverables you negotiate and the risks you manage can differ.
The real goal: reduce ambiguity and reduce risk
Most freelance problems are not caused by bad clients or bad artists. They are caused by ambiguity. Ambiguity about what “done” means. Ambiguity about how many rounds of changes are included. Ambiguity about timeline and availability. Ambiguity about who owns what and when.
Freelance hygiene is simply the discipline of removing ambiguity before you start drawing. When you do that, you protect your time and you become easier to hire again.
Targeted freelancing: choose the work that builds your career
Freelance is not just income; it’s portfolio strategy. The best freelance jobs are aligned with the work you want next. If you want AAA mecha roles, prioritize briefs that resemble AAA constraints: gameplay readability, modularity, families, and clean handoffs. If you want production-side roles, prioritize work that requires orthos and callouts, not only key art.
This is where targeted portfolios and client selection connect. Taking a job that doesn’t match your direction can still be fine financially, but be honest about the trade: it may not strengthen your next application. Over time, aim for a ratio where most freelance output supports the role you’re targeting.
The inquiry response: your first professional filter
Your first reply to a client sets the tone. You’re not only saying “yes or no.” You’re establishing process.
A healthy response asks for the brief essentials: project context, intended use (game asset, pitch, marketing), scope, deadlines, required deliverables, and budget range. You also ask who the decision maker is and how feedback will be given. These questions are not confrontational. They signal maturity.
If a client can’t answer basic questions, expect turbulence later. That doesn’t always mean you walk away, but it does mean you tighten scope and deposit terms.
Brief hygiene: what you must clarify before pricing
Before you quote, clarify what you are making, how refined it needs to be, and how many versions are expected.
For concepting-side work, clarify whether they want broad exploration (silhouette families, variant ideation) or a narrower push toward finals. For production-side work, clarify whether they need implementable packages: orthos, close-up callouts, material notes, and interface rules.
Also clarify constraints that change the workload: number of variants, transformation complexity, modular hardpoints, damage states, and whether you’re responsible for style exploration or matching an existing style guide.
A clear brief is the foundation of a fair quote.
Define deliverables in plain language
Contracts become much easier when deliverables are described clearly. Avoid vague terms like “concept art package” without detail.
A concepting-side deliverable list might include: silhouette sheet with three families, refinement pass on two directions, and one final key view with material indication. A production-side deliverable list might include: front/side/back orthos, key close-ups, callout sheet with hardpoint and joint notes, and a variant matrix.
If you and the client can point to a list and say “this is included,” you avoid most disputes.
Pricing basics: value, time, and risk
There is no single perfect pricing model, but your quote should always reflect three things: your time, the value to the client, and the risk/uncertainty of the work.
Hourly is straightforward for uncertain scope and iterative development. Flat/project rates can be better for defined deliverables, but only if the scope is clear. Many artists use a hybrid: a flat rate for a defined package with an hourly rate for extra rounds or added deliverables.
For transformation-heavy mecha, modular systems, or undefined style exploration, uncertainty is high. That is a signal to either price higher, break the work into milestones, or insist on hourly for iterations.
Deposits and payment schedule: protect your cash flow
A basic hygiene rule is: don’t start without a deposit. Deposits protect both parties by creating commitment.
A common structure is a percentage upfront, then milestone payments (for example, after exploration approval, and after finals). The exact percentages vary widely by region and client type, but the principle is consistent: you should not be carrying the entire risk.
Also clarify payment timing (net terms), accepted payment methods, and any fees. If a client resists any deposit, treat that as a high-risk signal.
Revision boundaries: the most important line in your contract
Most freelance conflicts happen around revisions. Clients often assume unlimited changes. Artists often assume “a reasonable number.” Reasonable is not a number.
Define what a revision round means and how many are included. Define what counts as a “change of direction” versus a “tweak.” A useful framing is: exploration stage allows broader feedback; once a direction is approved, changes become narrower.
For example, you can include two rounds of revisions at the sketch stage and one at the final stage, with additional revisions billed hourly. The specific numbers matter less than the clarity.
Approval gates: how to prevent late-stage surprises
Approval gates are checkpoints where the client signs off before you move to the next stage. They are essential for mecha work because late changes can explode effort.
A simple gate structure is: brief confirmation → silhouette families → chosen direction refinement → final rendering/value/material pass → handoff sheets. Each gate has an approval, and approvals become part of your shared record.
This protects you if a client tries to reopen a closed decision late in the project.
Communication cadence: make feedback predictable
Freelance hygiene includes how you communicate. A regular cadence prevents panic.
Set expectations: how often you will send updates, what format feedback should be in (annotated images, bullet points), and how quickly you need responses to keep schedule. Ask for one consolidated feedback source if possible. Multiple stakeholders giving conflicting feedback can stall projects.
Good cadence is especially important for production-side work, where downstream teams may need quick clarifications.
File formats, handoff, and versioning
Clarify what file formats you will deliver: JPG/PNG, layered PSD, and whether they need separate callout layers, line-only sheets, or specific naming conventions.
Also clarify whether the client gets source files by default. Many contracts treat layered source files as a separate deliverable. If you do provide source, you should price accordingly and ensure the contract addresses how those files may be used.
Use simple versioning habits: date stamps or v01/v02 with short change notes. These small practices make you look professional and reduce confusion.
Rights and usage: understand the core terms
Even without being a legal expert, you should understand the basic categories: ownership, license, credit, and confidentiality.
Some clients want a full buyout (they own everything). Others want a license (they can use it for specific purposes). The fair price often differs between these options. If a client wants broad rights, that should be reflected in compensation.
Also clarify whether you can show the work in your portfolio and when. If the project is under NDA, specify what you may show, what you may describe, and whether you need written permission. Protecting confidentiality is not only legal; it is reputation.
NDA hygiene: be the artist who is safe to hire
If you violate confidentiality, studios assume you will do it again. Your freelance hygiene should include strict habits: keep files organized, avoid posting work-in-progress publicly, and get explicit permission before sharing anything.
In your portfolio, you can still describe NDA work in high-level terms: deliverable types, role, and general constraints. You can say “details available upon request” without oversharing. This signals professionalism.
Scope creep: how it starts and how to stop it
Scope creep often begins innocently: “Could you also do a quick back view?” “Could you add two more variants?” “Could you adjust the entire silhouette?”
The solution is not to be rigid. The solution is to treat changes as new scope. A calm phrase helps: “Happy to add that—here’s what it would take in time and cost.” When you consistently price added scope, clients learn to prioritize.
This is one of the biggest differences between hobby-level freelancing and sustainable professional freelancing.
Red flags: what to watch for
Certain patterns predict trouble: unclear decision maker, vague brief, refusal to pay a deposit, constant urgency without planning, reluctance to put terms in writing, and pressure to break NDA or use unlicensed references.
You don’t need to panic when you see a red flag, but you should respond by tightening terms, reducing scope, and protecting your boundaries.
Concepting-side vs production-side: how contracts differ
Concepting-side freelance often has higher ambiguity because exploration is the product. That means you should protect revision boundaries and define what “exploration” includes.
Production-side freelance often has higher dependency on downstream constraints. That means you should define handoff requirements precisely and clarify who owns technical decisions that affect feasibility. If you are expected to coordinate with 3D or rigging, that is time and should be priced.
Both types benefit from milestone-based gates.
Portfolio presentation: how to show freelance work in a targeted way
Freelance work can strengthen your targeted portfolio if you present it correctly.
Explain the brief in a short paragraph. List constraints. Show a clean sequence: exploration → refinement → finals → handoff. Clearly state your responsibilities. If you can’t show the full project due to NDA, show an allowed excerpt or a redacted sheet, and describe deliverables at a high level.
Avoid naming clients without permission. Avoid sharing internal documents. The goal is to prove your process and professionalism, not to expose someone else’s business.
A simple contract checklist for mecha concept artists
Before starting, confirm: the brief scope and constraints, the deliverables list, the timeline, the number of revision rounds, the approval gates, the payment schedule and deposit, the usage/rights terms, the confidentiality/NDA terms, and how you will deliver files.
If these items are clear, most freelance stress disappears. You can focus on the actual creative work.
The long-term view: hygiene builds reputation
Freelance hygiene is not only about avoiding worst-case scenarios. It’s about building a reputation as the artist who is easy to work with: clear, reliable, and professional.
That reputation compounds. It leads to repeat clients, better budgets, and better briefs. For mecha concept artists, it also translates directly into studio roles, because the same skills—clear briefs, controlled iteration, clean handoffs, and confidentiality—are exactly what production environments reward.