Chapter 3: Photo / Diagram Studies
Created by Sarah Choi (prompt writer using ChatGPT)
Photo & Diagram Studies (Orthographic Overlays & Proportion Grids)
Reference, Research & Visual Libraries for Creature Concept Artists
Photo and diagram studies are one of the fastest ways to convert raw reference into usable design knowledge. Instead of passively scrolling beautiful animal photos or screenshots, you actively analyze them: tracing structure, mapping proportions, and breaking them down into simple, repeatable systems.
For creature concept artists—both on the concepting side (ideation, exploration, key art) and the production side (turnarounds, callouts, handoff)—photo and diagram studies are a bridge between real‑world reference and stylized fantasy. They help you:
- Understand how real animals are built in 3D.
- Extract proportional rules you can reuse across multiple designs.
- Communicate clearly with Art Direction, Rigging, Animation, and Modeling.
- Build visual libraries that are grounded in reality while still leaving you room to invent.
In this article, we’ll explore how to use orthographic overlays, proportion grids, and other diagram tools—anchored in field sketching, museums, scans, and ethics—to supercharge your creature practice.
1. Why Diagram Studies Beat Passive Reference
Looking at a photo can inspire you—but it doesn’t guarantee understanding.
A diagram study forces you to ask:
- Where is the center of mass?
- How long is the skull compared to the torso? The limbs compared to the body?
- How do joints align when the animal is standing, walking, or resting?
- How does the silhouette change across poses?
By drawing lines, grids, and overlays on top of photos (or your own field sketches), you transform them into measured knowledge. This matters because:
- For concept artists, it allows you to push and exaggerate proportions while still feeling believable. You know what you’re bending.
- For production artists, it leads naturally into orthographic views, proportion‑locked turnarounds, and clear handoff documents.
Diagram studies turn your visual library into a toolkit instead of a moodboard you hope will magically keep you “on model.”
2. Core Tools: Orthographic Overlays & Proportion Grids
Photo/diagram studies generally use two foundational tools:
- Orthographic overlays – Using side, front, and top views of animals (or your own photos) as a base, you overlay simple forms, skeleton lines, and proportional landmarks.
- Proportion grids – Dividing the body into equal or meaningful units (e.g., “3 head lengths long,” “eyes sit at ⅓ down from skull top”) so you can reconstruct the creature from any angle.
You can do both on paper or digitally. The key is consistency: using the same kinds of marks and grids for multiple species so you can compare them.
3. Orthographic Overlays: Seeing the Creature as a Blueprint
Orthographic overlays help you understand creatures like a modeler or rigger would: as structured volumes, not just cool shapes.
3.1 Choosing the Right Photos
The best photos for orthographic overlays are:
- As close to orthographic as possible: side view, front view, rear view, sometimes top view (for fish, birds in flight, etc.).
- With minimal foreshortening. A slight perspective is OK, but avoid extreme angles.
- Neutral stance if possible: standing, walking slowly, wings resting.
If you can’t find perfect reference, you can:
- Use video stills and pick the frame closest to neutral.
- Combine information: e.g., one photo for side view, another for front view.
3.2 Overlay Method (Digital or Traditional)
Digital approach:
- Drop the photo into your drawing software on a base layer.
- Lower its opacity slightly.
- On a new layer, trace only the big volumes: skull, ribcage, pelvis, major limb cylinders.
- Add a third layer for skeletal lines: spine curve, limb bones, joint centers.
- Add a fourth layer for landmarks: eye line, ear base, shoulder height, hip height, foot base line.
Traditional approach:
- Print the photo or keep it on a screen.
- Use tracing paper on top, or lightly sketch the outline on your page.
- Draw the same big volumes, skeletal lines, and landmarks as above.
3.3 What to Look For
As you overlay:
- Notice the spine arc: is it straight, arched, or S‑shaped? Where does it flex the most?
- Track the limb angles: how does the front leg chain (scapula, humerus, radius/ulna, wrist) line up under the body? Where are the knee and ankle actually located?
- Mark the center of mass (often around shoulders or hips).
- Identify support triangles: which feet form the base supporting the body at any moment.
This exercise helps concept artists create stable, credible poses, and helps production artists design orthos and rigs that respect real joint positions.
3.4 Museum Skeletons as Overlay Gold
A skeleton in a museum is a live orthographic tutorial:
- Photograph skeletons from multiple angles (if allowed): side, front, rear, ¾.
- Do the same overlay process: big volumes + limb bones + landmarks.
- Then, find photos of live animals of the same species and compare: how does soft tissue change the silhouette and the proportion read?
You can even create split overlays: half skeleton, half soft tissue, with a vertical dividing line. This teaches you how much “padding” different species have over their bone structure.
Ethically, always respect museum photography rules and avoid blocking visitors or damaging displays while sketching.
4. Proportion Grids: Turning Animals into Systems
Once you understand an animal’s structure from overlays, proportion grids let you boil that understanding down to a rebuildable formula.
4.1 Simple Head‑Unit Grids
A classic approach is to measure in head units:
- Mark the length of the skull (snout tip to back of cranium).
- See how many skull lengths make the body: skull → shoulder, shoulder → hip, hip → tail base, tail base → tail tip.
- Do the same vertically: ground → knee, knee → hip, hip → shoulder, shoulder → back of skull.
You can draw a horizontal line under the feet and then draw vertical divisions along the body:
- For example: “Horse: about 2 skulls from skull to shoulder, 2 from shoulder to hip, 1 from hip to tail base, 2 of tail.”
These aren’t mathematically perfect, but they give you a repeatable recipe you can apply when drawing from imagination.
4.2 Custom Grids for Creature Families
For production work, it’s powerful to define standard grids per creature family:
- “Our raptor‑class creatures are 1 head tall at the hip, 2 heads at the shoulder, 3 heads to the top of crest.”
- “Our heavy quadrupeds are 6 skulls long from nose to tail base; juveniles have oversized heads but same overall length.”
These grids make it easier to:
- Keep creatures on model across multiple artists.
- Design variants and evolutions that still feel physically related.
- Communicate to 3D teams what proportions are negotiable vs locked.
4.3 Grids from Field Sketches & Scans
You don’t have to rely only on internet photos.
- From field sketches, you can retroactively draw grids: estimate head units, limb ratios, and main landmarks. Your sketches won’t be perfect, but they will reflect your real observation.
- With scans or 3D models (public specimens or studio captures), you can:
- Look at them in orthographic view.
- Drop a grid over them digitally.
- Rotate to see whether a proportional rule holds in front, side, and top views.
The goal is to harvest rules, not precision for its own sake. “Front legs are 1.5 torso lengths long” is already a huge help when designing.
5. Combining Overlays & Grids: From Animal to Creature
Once you have overlays and grids, you can start building new creatures with deliberate variation.
5.1 Baseline Study → Stylized Variant
Process example:
- Baseline study
- Pick a real animal: say, a greyhound, crocodile, or eagle.
- Do orthographic overlays to understand the skeleton and volumes.
- Create a simple proportion grid based on head units.
- Variant 1: Exaggeration
- Stretch specific parts (e.g., 1 extra head length of tail, thicker neck, larger paws) but keep the underlying grid visible.
- Note where you broke the rules and what effect it had.
- Variant 2: Hybridization
- Merge two grids (e.g., greyhound torso length + crocodile tail proportions).
- Rebuild a new creature that still respects locomotion logic (front legs, spine, and tail must still support plausible movement).
For concept artists, this gives you stylistic room while staying rooted. For production artists, these variants can later become class silhouettes or “species tree” designs.
5.2 Family Sheets for Production
For a shipped game, you might create a family sheet that shows:
- Multiple species in a family (juvenile, adult, armored variant, elite variant).
- Each one aligned on the same horizon line, with a shared grid.
- Overlays indicating how many head units tall/long each is, where shoulders and hips line up, and where the head sits relative to body.
This helps Character/Creature Art, Animation, and Design maintain consistent hitbox sizes, rig reuse, and camera framing while still giving each creature unique flavor.
6. Field Sketching into Diagram Studies
Field sketching and diagram work reinforce each other.
6.1 Field First, Diagram Second
When you sketch an animal from life:
- Don’t worry about perfect proportion upfront. Focus on gesture, center of mass, and overall shape.
- Capture different poses: standing, resting, moving.
Later, at home or in the studio:
- Scan or photograph your field sketches.
- On a new layer (or tracing paper), add structure overlays: cylinders, boxes, spine curves.
- Draw loose grids: note head units, limb ratios, and key landmarks.
By doing the diagram study second, you preserve the liveliness of field sketches and add structure on top.
6.2 Ethics & Etiquette in the Field
As always:
- Respect animals’ space: don’t chase, bait, or disturb them to get a “better angle.”
- Honor any photography or sketching restrictions at zoos, aquariums, sanctuaries, or private farms.
- If staff ask you to move or stop, comply politely.
Your goal is observation, not interference.
7. Museums, Fossils & Scan‑Based Diagram Studies
Museums and scans are particularly well suited to careful diagram work.
7.1 Skeleton & Fossil Overlays
Skeletons are ideal for understanding underlying mechanics:
- Photograph the skeleton side‑on and front‑on (if allowed).
- Draw overlays showing spine curve, limb chains, and joint centers.
- Add proportion grids: length of skull vs spine, limb bones vs body, tail segments.
Fossils and reconstructions often come with plaques detailing species, estimated length, and weight. Adding these notes to your diagrams helps you understand scale.
7.2 Scan‑Enabled Studies
With 3D scans (public resources or studio assets):
- Switch to orthographic view and align the model with a virtual grid.
- Use line tools in your 3D or 2D software to mark main ratios.
- Save screenshots of these annotated views directly into your creature library.
Ethically:
- Respect any use restrictions on scan data (e.g., internal use only, non‑commercial research).
- Don’t redistribute raw scan files you don’t own.
- When sharing diagrams publicly, avoid revealing proprietary assets unless you have permission.
8. Ethics of Photo & Diagram Studies
Diagram studies are powerful, but you must handle your reference sources ethically.
8.1 Use of Photographs
When you use photographs as base images for overlays:
- For private learning and internal team communication, you can often use screenshots or reference photos, but it’s still good practice to credit the photographer or source in your notes.
- For public tutorials, portfolio breakdowns, or teaching materials, prioritize:
- Photos you took yourself.
- Licensed stock with appropriate usage rights.
- Public domain or clearly licensed educational images.
Avoid:
- Tracing another artist’s original creature design and presenting the diagram as your own structure analysis. If you study it, label it clearly as a study and credit the original.
8.2 Respect for Specimens & Institutions
Museums, universities, and labs that provide access to skeletons, fossils, and scans are partners in your learning.
- Follow their image use policies—some allow educational reuse, others require permission.
- When in doubt, ask or err on the side of non‑publication for direct reproductions.
8.3 Avoiding Misrepresentation
When you show diagram studies:
- Be honest about what comes from reality vs your own invention.
- Label speculative reconstructions clearly (“based on crocodile and monitor lizard anatomy”).
This transparency builds trust with clients, studios, and fellow artists.
9. Integrating Diagram Studies into Real Pipelines
Diagram work isn’t just a student exercise—it’s a production tool.
9.1 For Concept‑Side Creature Artists
Use photo & diagram studies to:
- Prep before a big creature brief: do quick overlays of similar animals to “prime” your understanding.
- Support pitches: include a page of proportion grids and overlays in your presentation to show the logic behind your designs.
- Iterate more confidently: when feedback says “make it heavier” or “make it more agile,” adjust proportions along your existing grids instead of guessing.
9.2 For Production‑Side Creature Artists
Diagram work is directly useful for:
- Turnarounds & orthos: you can build clean front/side/back views from your grid‑based studies.
- Callouts: overlays on top of orthos explaining joint ranges, muscle bulges, armor placement.
- Rig & animation notes: diagrams showing how the spine should flex, where legs plant, and how gaits change the center of mass.
These documents help downstream teams avoid guesswork and keep creatures feeling consistent across cinematics, gameplay, and marketing art.
10. Practice Routines for Photo & Diagram Studies
To make diagram work a natural part of your practice, build simple routines.
10.1 Weekly Overlay Session
- Once a week, pick a new species (or one related to your current project).
- Spend 30–60 minutes doing:
- One side‑view overlay.
- One front‑view overlay.
- A quick proportion grid summary.
Save these in a folder labeled by category (Quadrupeds_Cursorial, Avians_Predators, etc.) to gradually build a diagram library.
10.2 Museum or Field Trip Sprint
On museum days or zoo trips:
- Do loose field sketches on site.
- Back home, select 2–3 sketches to turn into more formal diagram studies: overlay skeleton lines and add rough grids.
- Add notes about behavior you observed: “hip drops when shifting weight; neck flexible at mid‑cervicals.”
10.3 Scan & Video Hybrid Study
- Take a public 3D scan of an animal skeleton or a high‑quality anatomical model.
- Combine it with slow‑motion video of the same or similar animal moving.
- Create a diagram page showing:
- Skeleton in orthographic view with grids.
- Sketches of key gait poses.
- Notes on how bone alignment changes between poses.
This hybrid connects structure, proportion, and motion all at once.
11. Bringing It All Together
Photo and diagram studies—orthographic overlays and proportion grids—are some of the most powerful tools you can add to your creature concept arsenal. They:
- Turn raw reference into structured knowledge.
- Help both concept‑side and production‑side artists stay aligned on proportions and anatomy.
- Make your designs feel believable, even when they’re wildly fantastical.
- Encourage respectful, ethical engagement with the animals, institutions, and creators who provide your reference.
Next time you collect reference, don’t just save the image and move on. Ask:
What can I measure in this photo?
What rules can I extract into a grid?
How can I overlay this so I understand the hidden structure?
If you build those habits, your visual library will stop being a static archive and become a living, diagram‑rich resource you can lean on for every creature you design—today and throughout your career.